Bryan here and I’d just like to give a quick introduction the Dupplin Gaming
A brief history of Waterloo
After Napoleon escaped from Elba, this triggered the war of 100 days.
The armies of Prussia commanded by Blucher and the Anglo-allied army commanded by Wellington set out to stop Napoleon which culminated in the Battle of Waterloo. The allied army consisted of Dutch, Belgians, Nassauers, Brunswickers and approx. 15% British
The part of the battlefield in front of you is from the left flank of the Allied army up to just past the small farm of La Haie Sainte and is approximately 1/3 of the battlefield. This part of the battlefield is where the battle started with D’Erlon’s first Corps attacked the allied ridge.
The rules we use for the Napoleonic period are “General d’Armee” which is based on larger Corps actions of this period
Scale:- 1 figure represents 20 men, 1 artillery model represents 2 actual guns
The time scale is variable but 1 move represents 10 to 20 minutes
The rules are largely formed around a generals ability to command his army using command and control. The main method of delivering his orders to his brigades is by ADC’s. The number of ADC’s available to carries these orders will vary each turn. Even when the ADC is assigned to a brigade there is a chance he or his orders are lost. So the issue of the ADC at the beginning of the game turn is critical. This avoids the person being able to move all his troops every move obeying his every command. The “hand of God” as in convention Wargames
Construction of table and scenery has evolved over many years of Wargaming, from a flat table with placed on terrain to the table in front of you which is contoured to scale of the actual battlefield. The board is constructed of carved insulation slabs which is then painted with PVA glue and coated with a fine sand. Painted with a Sandtex bitter chocolate paint then dry brushed with various shades of Green. See further details of the construction here
The figures have been collected and Painted over some 50 years plus, in the years my friend Paul and I have been Wargaming.
Paul and I play a version of Wargaming which focuses on the historic aspect of the game, trying to reproduce the actual battles from history. Then we look into what we call the “what if scenarios” where we see what the outcome of the battle would be if things went a different way during the battle. For example, at Waterloo, if the French had attacked first thing in the morning instead of waiting till noon to let the ground dry out, which would give them an extra 5 or 6 hours before the Prussians appeared.
Other items on offer include:
Painting figures on mass (quickly)
A quick and effective method of painting horses, which is most wargamers chore
Figure conversion techniques
Terrain building and painting
Other battles on offer
Gettysburg first day
Western gun fights
Gettysburg second and third day
WW2 north African